In the beginning, there was naught but the Realm, dictated by the rise and fall of the sun. It was a barren place, of dirt and stone and pebbles, where not even mountains rose and fell. The magma beneath the earth was sedentary, and not a wind blew. The oceans lacked waves and the sun and moon shone on unabated by any cloud or fog. Never had a single change occurred, and never had the Realm been witnessed. The sister realms of heaven and hell had not yet been born. The moon and sun had not been named. The Realm was steady. The realm itself was nothingness.
It was as though the Realm were in stasis, waiting for some unforeseen possibility to happen. It was as though Time had not been born yet. The Realm was the single primordial badland, and never had it known life. The deep, hot, blood of the earth did not stir, and the plates sat where they were, never a mountain nor rift.
And so the Realm was.
And so it waited.
It waited for Time itself.
But then, things began to change. Beings, who for so long had been asleep in the gap between reality and nonexistence, began to rise. And so with their risings they shaped the realm.
Major Concepts
This is essentially a cross between A Box Of Gods and a civ RP.
Your god begins by claiming a piece of land in the Realm and it is theirs to do with what they wish. They can create animals, plants, mountains, minerals, races, anything.
The dead mortals are to be judged by their gods whether they enter unto Infernis, land of eternal torment, or Nova, the land where all is made new.
Character Sheets
Gods
Name:
Domain:(Time, water, air, earth, etc.)
Sex:
Form: (Appearance)
Powers:
Races
Species Name:
Appearance:
Culture:
Architecture:
Social Structure:
Diet:
Individuals
Name:
Species:
Follower of:
Appearance:
Accepted sheets
Rules
The minimum for a player is either a god and a land or a single character of a race.
Any god can make any change in the Realm within his domain of powers.
Gods can affect the territory/species of others, although for major changes or extinctions they must ask permission.
Turn System
When we have built up enough players we will each roll a dice to determine who posts first and last, in descending order. Highest roll posts first, second second, etc.
If your turn drags on for a week without you posting it is forfeit.
Once a "Round" of turns is complete we will hold a vote on how much time has passed.
*We need a map. The world is a supercontinent surrounded by seas, with the odd peninsula/bay/inlet etc.*