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 Anathema: We've started!

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+9
The_Paper_Tiger
Rachel
Diamondback
Admiral Ji
Shade
Ømnivalence
marsh
Snowy
Patches
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Patches
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Patches


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:33 am

You're giving me so many ideas.
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Admiral Ji
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Admiral Ji


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:34 am

I am? Awesome!

I'm totally going to end up being one of those mad scientists, who doesn't actually know what he just built until he cuts it on, aren't I?
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Jacokonus -Ash Bringer-
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Jacokonus -Ash Bringer-


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:34 am

And then, they burn down the entire island!

Wait...
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:36 am

Even worse.
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Jacokonus -Ash Bringer-
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Jacokonus -Ash Bringer-


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:37 am

Ooooh dear.... Will I be the only sane man?
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Admiral Ji
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:38 am

Oh wow, that's not going to be good for the local populace. Oh well, it's their fault for not fleeing in terror when I began making my device.
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Patches
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:38 am

Sanity is relative. It's when you start getting Permanent Limit then you should be worried.
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Admiral Ji
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Admiral Ji


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:39 am

I thought that only happened when we were without our tattoos of justice. Oh, right, the fix thing, that's right.
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:41 am

Those stop physical shaping attempts. Your mind is still open to degradation (as always), and you can pick up permanent limit other ways, too. There's a separate charm that protects your mind.

Some knacks inflict Permanent Limit as well.
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Admiral Ji
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Admiral Ji


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:44 am

Oh, I see, I'm going to have to try to avoid going completely bonkers, personally, things to do and all that...
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Patches
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:45 am

The most I'd see a player here ending up with is three, which honestly isn't that bad.


Aslo, since it came up earlier, should I GMPC? What do you two think?
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Jacokonus -Ash Bringer-
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Jacokonus -Ash Bringer-


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:48 am

GMPC?
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:50 am

Run and have a player character at the same time. It's common practice on the Sporum, but not so much elsewhere. Might be handy as an icebreaker? I don't know. Party's choice, really.
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Admiral Ji
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:50 am

Game Master Player Character.

And only if you want to. I'm not agianst it, just, like, try not to steal our thunder at solving your puzzles and stuff.
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:52 am

That's not what I'd do. You'd probably get a beatstick. Maybe even a renegade dragon-blooded.
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Admiral Ji
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:53 am

I'm totally okay with one more piece of meat I can use for leg work. Besides, the more assistants I have, the easier it is for me to make artifacts anyhow.
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Jacokonus -Ash Bringer-
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Jacokonus -Ash Bringer-


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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 12:55 am

Well, I'm not against it at all, kind sir. I think it would be interesting.
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Admiral Ji
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 9:08 am

So, another question, everything in creation has a god associated with it, right? Like, even just a desk, has a god?
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 10:18 am

I'll think of something.


Yes. Only the higher gods, like the Incarnae (Sol, Luna, and whatnot) and gods of concepts (and members of the Celestial Bureaucracy), are actually sentient, though. The gods of individual items (aka the Least Gods) aren't sentient. There are a few sorceries and Solar charms that can awaken least gods, but it's not a particularly common thing to do.

The least gods are one of the ways Exalted physics work. When swords spark as they clash together, it is because the least gods of the swords said "oh hey, we're being hit together. The rules say that sparks should happen." And thus sparks happen.

Exalted sort of works on a mutant hybrid of animism, Greek polytheism, and metempsychosis.
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Admiral Ji
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 1:26 pm

So no, I can't beg my desk into blessing my artifact, nor can I politely asks lock to unlock for me. Understood.
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 1:52 pm

Actually, I did some looking around: if you made a cult to your desk, then the god might awaken.

forums.white-wolf.com/cs/forums/t/31312.aspx
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Admiral Ji
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 1:55 pm

That sounds so hilarious... I might need to try it...

Joyous Silver is totally going to be friends with his notepad and pen. Or their gods anyhow.
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 2:12 pm

If you built an artifact desk that counted as a Master's workshop (or whatever the highest degree of workshop is), then awakened its least god, it might give you a bonus to crafting rolls.

Actually, that would be a pretty shiny first project, and now I'm tempted to stat it. I'm thinking that if it contained a good deal of moonsilver components, then it could do things like fold away into a small backpack for portability... I'd have to think about that, but I think you should try it as well. It would probably be somewhere between Bracers of Universal Crafting and Arms of Multiple Manipulation as far as what it would do.
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Jacokonus -Ash Bringer-
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 3:04 pm

Lets all worship the cult of Ji's Desk!
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Rachel
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PostSubject: Re: Anathema: We've started!    Anathema: We've started!  - Page 10 I_icon_minitimeWed 05 Oct 2011, 3:08 pm

Ugh, fine...
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