WAIT! Without signing in or registering onto the forum, you will only be able to see a limited amount of our forum's content. To see everything that we have to offer, please sign in or register. If you are new to the forum and wish to register, it is recommended to be at least 13 years old as profanity and mature discussion goes without prohibition under normal circumstances. Thank you!
WAIT! Without signing in or registering onto the forum, you will only be able to see a limited amount of our forum's content. To see everything that we have to offer, please sign in or register. If you are new to the forum and wish to register, it is recommended to be at least 13 years old as profanity and mature discussion goes without prohibition under normal circumstances. Thank you!
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeSearchLatest imagesRegisterLog in
Forum revival in process, stay tuned!
If you have trouble logging in or have lost your password, email an administrator.
If you have an idea on how to improve the forum, please post your suggestions!

 

 The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]

Go down 
5 posters
Go to page : Previous  1, 2, 3
AuthorMessage
Szemetlada
Contributor
Szemetlada


Posts : 2334
Join date : 2011-09-29
Age : 28
Location : Where the wind comes crashing down the plaaains

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeThu 02 Oct 2014, 11:15 pm

Oh shoot! JazzTap, that's AWESOME! I oughta have asked before I closed this down for good, I had no idea you spent so much time on this!

I'm not gonna shelf this for good, certainly not with that kinda story behind it :D We'll see what happens. I just don't want this to crater immediately after starting, but I suppose if we can get a good, solid beginning, the rest of the planning and RPing won't take too much time out of our weekly schedules, as we'd be able to do it in bits.
Back to top Go down
JazzTap
User
JazzTap


Posts : 322
Join date : 2013-08-13

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeFri 03 Oct 2014, 12:29 am

Oh, okay, excellent.

I inevitably wind up daydreaming anyways, but this setting is more interesting than most. Hopefully somehow we'll get to use that.

(Whether 'we' end up being 3 - 4, or more, or less.)
Back to top Go down
Szemetlada
Contributor
Szemetlada


Posts : 2334
Join date : 2011-09-29
Age : 28
Location : Where the wind comes crashing down the plaaains

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeFri 03 Oct 2014, 11:35 am

We're 3 right now, and I've still got my eyes on an Omni in particular. And perhaps another!
Back to top Go down
JazzTap
User
JazzTap


Posts : 322
Join date : 2013-08-13

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeSat 11 Oct 2014, 5:07 pm

Assumption: Spirits are things that died.

Inference: Little spirits are generated endlessly. So, unless the whole world's clogged with them, they have a half-life. (Or they feed off background radiation. But that's still a resource constraint.)

Proposal: Big spirits - the sapient kind, notably, - are agglomerations of little spirits. Maintained by force or by like-mindedness.
Consequence: The phosphor spirit is slowly dying. (Perhaps its refuge has been invaded by deceased plains-settlers. Especially ones killed by the Iron_Wind.)

Headcanon: Spirits get on better with shamans that remind them of themselves.

Trivial consequence: Cool shamans i.e. all of them get cool spirit buddies.
Plot consequence: When 'Alala meets the phosphor spirit, Feckless will be along, intruding on the sacred compact.

Note regarding the ecology of urban spaces: Spirit life includes rodents, birds, pets, poor / elderly / unlucky folk, business deals, other ambitions, historic neighborhoods, and other comparatively interesting things. (The 'inanimate' stuff has a harder time manifesting, admittedly - except to Torqat, Automatons, Golm...)

edit: i am worried we may have lost tierax
Back to top Go down
JazzTap
User
JazzTap


Posts : 322
Join date : 2013-08-13

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeTue 25 Nov 2014, 7:29 pm

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 %27alala%20profile

Double-posting because I'm hyped for the possible Thanksgiving revival, and wanted to figure out how 'Alala's hindquarters work.
Back to top Go down
Szemetlada
Contributor
Szemetlada


Posts : 2334
Join date : 2011-09-29
Age : 28
Location : Where the wind comes crashing down the plaaains

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeMon 01 Dec 2014, 11:22 pm

That's still an awesome design and I still love it. *u*

Unfortunately my Thanksgiving was dominated by spending time with the fam and writing papers... I can assume I'll have more time off for Christmas, but in the two weeks leading up to Dec 12 my days will be mostly just studying for finals, so I miiight have time to put this back on track. I'm still all for it if y'all are :P
Back to top Go down
JazzTap
User
JazzTap


Posts : 322
Join date : 2013-08-13

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeMon 15 Dec 2014, 1:23 pm

Hey, hope everything went well.

I'm back online after finals, myself. Just spotted the prologue you started putting up - nice juxtaposition, much mystery, - and I'll try to jump in once you've set things up.

Still hoping some people will come back. But let come what may.
Back to top Go down
Szemetlada
Contributor
Szemetlada


Posts : 2334
Join date : 2011-09-29
Age : 28
Location : Where the wind comes crashing down the plaaains

The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitimeTue 16 Dec 2014, 4:56 pm

Heeey good to have ya back :D Hope finals went well! I'll be slowly putting up the prologues as they come to me. And I'll try to time it with the hopeful return of Tierax. xP
Back to top Go down
Sponsored content





The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 Empty
PostSubject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]   The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] - Page 3 I_icon_minitime

Back to top Go down
 
The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION]
Back to top 
Page 3 of 3Go to page : Previous  1, 2, 3
 Similar topics
-
» The LEGO Roleplay
» Sentient Animal Roleplay Idea
» Shawer's Great Potential Roleplay OOC (draft)
» Under construction. Should be up in a day or two.
» A D&D roleplay?

Permissions in this forum:You cannot reply to topics in this forum
 :: A Magical Place :: Old OOC-
Jump to: