| The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Thu 02 Oct 2014, 11:15 pm | |
| Oh shoot! JazzTap, that's AWESOME! I oughta have asked before I closed this down for good, I had no idea you spent so much time on this!
I'm not gonna shelf this for good, certainly not with that kinda story behind it :D We'll see what happens. I just don't want this to crater immediately after starting, but I suppose if we can get a good, solid beginning, the rest of the planning and RPing won't take too much time out of our weekly schedules, as we'd be able to do it in bits. | |
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JazzTap User
Posts : 322 Join date : 2013-08-13
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Fri 03 Oct 2014, 12:29 am | |
| Oh, okay, excellent.
I inevitably wind up daydreaming anyways, but this setting is more interesting than most. Hopefully somehow we'll get to use that.
(Whether 'we' end up being 3 - 4, or more, or less.) | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Fri 03 Oct 2014, 11:35 am | |
| We're 3 right now, and I've still got my eyes on an Omni in particular. And perhaps another! | |
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JazzTap User
Posts : 322 Join date : 2013-08-13
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Sat 11 Oct 2014, 5:07 pm | |
| Assumption: Spirits are things that died.
Inference: Little spirits are generated endlessly. So, unless the whole world's clogged with them, they have a half-life. (Or they feed off background radiation. But that's still a resource constraint.)
Proposal: Big spirits - the sapient kind, notably, - are agglomerations of little spirits. Maintained by force or by like-mindedness. Consequence: The phosphor spirit is slowly dying. (Perhaps its refuge has been invaded by deceased plains-settlers. Especially ones killed by the Iron_Wind.)
Headcanon: Spirits get on better with shamans that remind them of themselves.
Trivial consequence: Cool shamans i.e. all of them get cool spirit buddies. Plot consequence: When 'Alala meets the phosphor spirit, Feckless will be along, intruding on the sacred compact.
Note regarding the ecology of urban spaces: Spirit life includes rodents, birds, pets, poor / elderly / unlucky folk, business deals, other ambitions, historic neighborhoods, and other comparatively interesting things. (The 'inanimate' stuff has a harder time manifesting, admittedly - except to Torqat, Automatons, Golm...)
edit: i am worried we may have lost tierax | |
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JazzTap User
Posts : 322 Join date : 2013-08-13
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Tue 25 Nov 2014, 7:29 pm | |
| Double-posting because I'm hyped for the possible Thanksgiving revival, and wanted to figure out how 'Alala's hindquarters work. | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Mon 01 Dec 2014, 11:22 pm | |
| That's still an awesome design and I still love it. *u*
Unfortunately my Thanksgiving was dominated by spending time with the fam and writing papers... I can assume I'll have more time off for Christmas, but in the two weeks leading up to Dec 12 my days will be mostly just studying for finals, so I miiight have time to put this back on track. I'm still all for it if y'all are :P | |
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JazzTap User
Posts : 322 Join date : 2013-08-13
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Mon 15 Dec 2014, 1:23 pm | |
| Hey, hope everything went well.
I'm back online after finals, myself. Just spotted the prologue you started putting up - nice juxtaposition, much mystery, - and I'll try to jump in once you've set things up.
Still hoping some people will come back. But let come what may. | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] Tue 16 Dec 2014, 4:56 pm | |
| Heeey good to have ya back :D Hope finals went well! I'll be slowly putting up the prologues as they come to me. And I'll try to time it with the hopeful return of Tierax. xP | |
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| Subject: Re: The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] | |
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| The Shaman Guild Roleplay IV: Twin Axes [UNDER CONSTRUCTION] | |
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