| Selfstuck OOC (>THREAD 2) | |
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+13pyro_dear Surprise brendan Szemetlada TheNarrator €rim Rachel ron andavocados some dumb bird Ømnivalence marsh YinYangBell 17 posters |
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Ømnivalence Frequent Poster
Posts : 1214 Join date : 2011-09-29 Age : 29 Location : The Land of Wild and Ruin
| Subject: Re: Selfstuck OOC (>THREAD 2) Thu 20 Sep 2012, 7:08 pm | |
| Yeah. He wouldn't. That is right. | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: Selfstuck OOC (>THREAD 2) Thu 20 Sep 2012, 7:08 pm | |
| ;3;
There must be somewhere I can put that card, right? | |
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Ømnivalence Frequent Poster
Posts : 1214 Join date : 2011-09-29 Age : 29 Location : The Land of Wild and Ruin
| Subject: Re: Selfstuck OOC (>THREAD 2) Thu 20 Sep 2012, 7:10 pm | |
| I don't know.
Somewhere in my house. It's not exactly hard to find empty space. XD | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: Selfstuck OOC (>THREAD 2) Thu 20 Sep 2012, 7:25 pm | |
| I'll just shove it under a rug somewhere >W< | |
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Ømnivalence Frequent Poster
Posts : 1214 Join date : 2011-09-29 Age : 29 Location : The Land of Wild and Ruin
| Subject: Re: Selfstuck OOC (>THREAD 2) Thu 20 Sep 2012, 7:26 pm | |
| Because putting it on a table is too easy, amirite. | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: Selfstuck OOC (>THREAD 2) Thu 20 Sep 2012, 7:53 pm | |
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Surprise Frequent Poster
Posts : 1417 Join date : 2011-10-21 Age : 30 Location : land of trees and ice(Canada)
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 9:06 am | |
| I'm rather fond of my plot thing I'm doing right now. It should be interesting!
also, alien language FTW. | |
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brendan Common Poster
Posts : 616 Join date : 2011-10-19 Age : 27 Location : hoenn lmao
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 11:42 am | |
| i dont have a plot thing ahahaha what a loser | |
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marsh User
Posts : 339 Join date : 2011-09-29 Age : 28 Location : corndogging it
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 12:10 pm | |
| saaaaaaaame
what if i made an aradiaplush tho i totes bet that i could
u can have it if i ever do | |
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€rim User
Posts : 488 Join date : 2011-09-29 Age : 26 Location : c a l i f o r ni
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 12:20 pm | |
| Well Rix gave me the idea of a plot thing involving horrorterrors because void aspect. So I might do something like that. | |
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Surprise Frequent Poster
Posts : 1417 Join date : 2011-10-21 Age : 30 Location : land of trees and ice(Canada)
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 2:07 pm | |
| uuugh, horrorterrors? really? you want to complicate our session that much? I'm just bringing us onto standard SBurb levels of insane shenanigans, but horrorterrors would far surpass such levels.
verily. | |
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TheNarrator Common Poster
Posts : 623 Join date : 2011-11-03
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 3:51 pm | |
| We kind of already decided that characterizing the HTs would actually complicate the session less, what with the plotty wotty stuff we have in mind. | |
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Surprise Frequent Poster
Posts : 1417 Join date : 2011-10-21 Age : 30 Location : land of trees and ice(Canada)
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 3:54 pm | |
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Ømnivalence Frequent Poster
Posts : 1214 Join date : 2011-09-29 Age : 29 Location : The Land of Wild and Ruin
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 6:27 pm | |
| The Horror Terrors are part of the game, I do't know what would be complicated about that. | |
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Surprise Frequent Poster
Posts : 1417 Join date : 2011-10-21 Age : 30 Location : land of trees and ice(Canada)
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 7:44 pm | |
| they are a part of the game you aren't supposed to have significant contact with. They can have positive effects, sure, but lets be honest- they aren't good, and they aren't an intended part of the game. they just sort of ARE. The whole "corruption" thing from the glitch faq makes perfect sense, and is a great explanation of their impact on the session- generally destructive. | |
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YinYangBell User
Posts : 226 Join date : 2011-11-08 Location : Already Here
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 7:59 pm | |
| The prospit clouds provide prophecies but no context.
The horrorterrors provide help but no context.
Large amounts of interaction with HT isn't good, but all Derse dreamers will likely hear things from them, regardless of how they listen.
Part of the confusion may be this.
The bit in the OP of a normal session isn't applicable really. This will have its share of complex convolutedness, because it's independent, no longer tied to Havenseized. | |
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marsh User
Posts : 339 Join date : 2011-09-29 Age : 28 Location : corndogging it
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 8:18 pm | |
| but the horrorterrors r cool and thats all that rly matters amirite
but yeah horrorterrors and prospit clouds have about equal usefulness | |
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TheNarrator Common Poster
Posts : 623 Join date : 2011-11-03
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 8:21 pm | |
| Basically saying, we don't want to become a jumbled mess like Havenseized filled the propagation of Directørs and ArchDemons and Pharaoh-Presidents and God knows what else and a jumbling of so many trolls that they events that it collapsed in on itself. However, we also need to have SOME off-the-walls happenings so as to actually be interesting.
Our answer to this was the MacGuffin of the Glitch Session, a stain on Paradox Space that the HTs decided to sweep into our universe and have us clean up. Yin decided that the we should include a subplot concerning communication to them, characterizing them so as to not have them seem to come out of nowhere and be all HEY KIDS HOW BOUT YOU GO AND DESTROY THAT BIG BALL OF WTF OVER THERE, MKAY? MKAY. | |
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YinYangBell User
Posts : 226 Join date : 2011-11-08 Location : Already Here
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 8:22 pm | |
| - AO wrote:
- Basically saying, we don't want to become a jumbled mess like Havenseized filled the propagation of Directørs and ArchDemons and Pharaoh-Presidents and God knows what else and a jumbling of so many trolls that they events that it collapsed in on itself. However, we also need to have SOME off-the-walls happenings so as to actually be interesting.
Our answer to this was the MacGuffin of the Glitch Session, a stain on Paradox Space that the HTs decided to sweep into our universe and have us clean up. Yin decided that the we should include a subplot concerning communication to them, characterizing them so as to not have them seem to come out of nowhere and be all HEY KIDS HOW BOUT YOU GO AND DESTROY THAT BIG BALL OF WTF OVER THERE, MKAY? MKAY. Again, I still wanted the HB thing being the main conflict. I don't see how the glitch session relates? EDIT: Sorry, took a bit to remember that. Still want it to be something HB can weaponize. | |
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TheNarrator Common Poster
Posts : 623 Join date : 2011-11-03
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 8:37 pm | |
| Right, HB is the main conflict. I meant that the GS would be somewhere between being the Bigger Bad or the Man Behind the Man.
I think he would find a cross between its own active and passive powers. Like, HB can manipulate the GS to an extent to fire bolts of distorted reality or aspects of the GS at his enemies, but can only do it so much, not as an active weapon. On the other hand, the GS's mere presence in our session somewhat corrodes it in both the future and the past. It's influence can be felt at all times. | |
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Surprise Frequent Poster
Posts : 1417 Join date : 2011-10-21 Age : 30 Location : land of trees and ice(Canada)
| Subject: Re: Selfstuck OOC (>THREAD 2) Fri 21 Sep 2012, 10:13 pm | |
| you know something? I'm just gonna stumble through and pretend I know what's going on. mmkay? mmkay. | |
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Deoxyspine User
Posts : 208 Join date : 2011-10-08
| Subject: Re: Selfstuck OOC (>THREAD 2) Sun 23 Sep 2012, 12:38 pm | |
| so i came back from the dead and yeah. i'm p much going crazy from killer amounts of work and stuff but yeah. character sheet status: hopefully by tonight it'll be up, sorry for the mega delay. :c and crim if you need to i don't remember if i posted this but i'm completely fine with you servering me or putting me in or yeah! man i have to get my stuff together haha. so yep. update on things by deoxy. | |
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€rim User
Posts : 488 Join date : 2011-09-29 Age : 26 Location : c a l i f o r ni
| Subject: Re: Selfstuck OOC (>THREAD 2) Sun 23 Sep 2012, 3:08 pm | |
| Well I'm servering GM now, so yeah. I think people decided on someone else to server you, I dont really remember. | |
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Szemetlada Contributor
Posts : 2334 Join date : 2011-09-29 Age : 28 Location : Where the wind comes crashing down the plaaains
| Subject: Re: Selfstuck OOC (>THREAD 2) Sun 23 Sep 2012, 4:00 pm | |
| Ohasi Deoxy!
Sorry about that. Take your time on the sheet, I don't really know your position in the order of entrances but I don't think you're one of the first in so there is no rush. (I think. x3) | |
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TheNarrator Common Poster
Posts : 623 Join date : 2011-11-03
| Subject: Re: Selfstuck OOC (>THREAD 2) Sun 23 Sep 2012, 6:23 pm | |
| Now before the OOC thread gets filled with moans and groans about how I shouldn't crossover with Havenseized, I can explain. I am using Bobb and one or two elements of the proto-Selfstuck as a way of comparing how far we've come in terms of maturity, success, and overall affinity, and showing how our session will triumph while the previous one would have failed.
Bobb/They are not actually 'there', and aren't the actual proto-Selfstuck, per se. This is just our universe's version of him/them. Him/They will all die before they could even get in. | |
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